The Resonating Interval:
Exploring the Process of the Tetrad
By Anthony Hempell

Tetrads: Present
Computer

The computer is the transitional technology which, by most accounts, will shape a transformation from a manufacturing consumer society to an information-based knowledge society. The computer may also be the great divider of the Western world, carving a socio-economic cleft between those who have access and understanding of information technology and those who do not (the "information haves and have-nots").

Far more than just a collection of microchips and transistors accelerating the task of data processing, the macro-environment of computers both reduces human experience to discrete bits of "on" and "off," while at the same time allowing the rebirth of metaphor and communication as a prime factor in the negotiation of everyday life (the graphical user interface, for example).

Table 10: Tetrad of "Computer" (McLuhan & Powers, pp.176-7)
(A) Enhancement
Accelerates logical sequential calculations to speed of light

Retrieves quantitative power of numbers
(C) Retrieval
[tetrad diagram]
(D) Reversal
Flips into the simultaneous from the sequential; produces pattern recognition

Erodes or bypasses mechanical processes
(B) Obsolescence

Accelerates logical sequential calculations to speed of light:
Like the telegraph, which accelerated communication to light speed, the computer compresses the time required to process data. Once valuable enough to be considered a public resource (libraries), information now becomes a processed, packaged commodity.
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Erodes or bypasses mechanical processes and human logic in all sequential operations:
The decline of the machine age, of mechanical industrialization; the so-called "information society" takes its place. The dissolution of hierarchies, monopolies of knowledge, and the federal state. Also, the decline of the traditional mass media, in favour of micro-media (fragmentation of audience markets) and meta-media (navigational tools for the roving cyberconsultant: Wired, etc).
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Retrieves quantitative power of numbers; highlights "numbers is all" philosophy, and reduces numbering to body count by touch:
Mystical reverence for numbers; the return of mythology and non-hierarchical spirituality/consciousness; search for content and reference points for stabilizing culture within the data stream. Retrieves community space through networks.
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Flips into the simultaneous from the sequential; accentuates acoustic over visual space to produce pattern recognition:
Information overload; virtual reality, computer viruses, "crackers"; loss of centralized control, standards, moral/social cohesion. Life as a video game.
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Introduction | The Global Village | Tetrad:Concept | Tetrads:Past | Tetrads:Future | Bibliography
copyright ©1996 by Anthony Hempell.